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Playing by the rules(?)

Scripting languages and Interpreters

Recently I’ve been taken with the distinction between scripting languages and their interpreters.  Some are fluid, adaptive, and enable all sorts of magic and trickery that I particularly enjoy abusing.  On the other hand, there are the rigid kind, which usually feature explicit casting.

I should stop reading compiler design books, but this sort of stuff is just amazing.  It’s a bit beyond what I usually like doing, but I can see applications …